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          Erasmus+ project - ELMET- enhancing problem solving

          and transferable skills through educational escape rooms




          ELMET  is an  Erasmus+ funded  initiative,  which  promotes educational  Escape Rooms as a new  active
          learning methodology for developing key competencies demanded by the changing working environment.
          The main target groups are trainers and career professionals who work with adults, especially those who
          need reskilling and upskilling, such as low qualified and long-term unemployed people as well as migrants.


































          The project is implemented by Diputación Foral de   The four training modules provide more information
          Álava (Spain), Media Creativa (Spain), the University of   about the escape room as a training tool, explain how to
          Thessaly (Greece), Citizens in Power (Cyprus) and the   design an educative escape room, its content, materials
          Business Foundation for Education (Bulgaria).       and resources. The practical guides provide step-by-
                                                              step instructions to trainers on how to design, facilitate
          Escape Games’s relevance, design                    and evaluate their educational escape rooms which can
          and usage                                           be both face-to-face and virtual. Additionally,  the  plat-
          Among the different types of games suitable for learning   form contains three online escape rooms and a number
          environments, Escape Games are becoming increas-    of free tools that allow professionals to create their own
          ingly relevant due to their capacity for the implementa-  interactive educational escape rooms which are highly
          tion of competences of users in a multi-level scheme   transferable to all educational levels.
          (intellectual, social, emotional, psychological, educative,
          and even physical), and their ability to enable learners or   Feedback from users
          participants to value all the personal and social abilities   “It  is  not  just  useful, but  it  is  an innovative way for
          for learning through teamwork.                      counsellors to be adequate to the contemporary require-
                                                              ments in the field of career development. This is a brand
          The partnership has developed a comprehensive toolkit   new method for me and I am very impressed and eager
          that helps professionals design and use educational es-  to use it!”
          cape games and digital escape rooms in their practice.
          The method could be applied both in physical and digital   “The training course has a vast description of what
          environments, offering highly interactive and motivating   and how for escape rooms, and a thorough explanation
          learning strategies.                                of their usage for educational purposes.”






            Euroguidance Insight Magazine Issue 2/2022
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